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| Aesop's Fables to use for Animation Project. Read the following stories and choose one to animate. Use no more than 50 frames to tell your story. Use a height of 300 pixels and a width of 500 pixels with a resolution of 72. |
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Androcles & the Lion A slave named Androcles once escaped from his master and fled to the forest. As he was wandering about there he came upon a Lion lying down moaning and groaning. At first he turned to flee, but finding that the Lion did not pursue him, he turned back and went up to him. As he came near, the Lion put out his paw, which was all swollen and bleeding, and Androcles found that a huge thorn had got into it, and was causing all the pain. He pulled out the thorn and bound up the paw of the Lion, who was soon able to rise and lick the hand of Androcles like a dog. Then the Lion took Androcles to his cave, and every day used to bring him meat from which to live. But shortly afterwards both Androcles and the Lion were captured, and the slave was sentenced to be thrown to the Lion, after the latter had been kept without food for several days. The Emperor and all his Court came to see the spectacle, and Androcles was led out into the middle of the arena. Soon the Lion was let loose from his den and rushed bounding and roaring towards his victim. But as soon as he came near to Androcles he recognized his friend, and fawned upon him, and licked his hands like a friendly dog. The Emperor, surprised at this, summoned Androcles to him, who told him the whole story. After hearing the amazing story, the slave was pardoned and freed, and the Lion let loose to his native forest. The moral of the story…Gratitude is the sign of noble souls. |
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The Ant and the Grasshopper In a field one summer's day a Grasshopper was hopping about, chirping and singing to its heart's content. An Ant passed by, bearing along with great toil an ear of corn he was taking to the nest. "Why not come and chat with me," said the Grasshopper, "instead of toiling and moiling in that way?" "I am helping to lay up food for the winter," said the Ant, "and recommend you to do the same." "Why bother about winter?" said the Grasshopper; we have got plenty of food at present." But the Ant went on its way and continued its toil. When the winter came the Grasshopper had no food and found itself dying of hunger, while it saw the ants distributing every day corn and grain from the stores they had collected in the summer. Then the Grasshopper knew: It is best to prepare for the days of necessity. |
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The Lion and the Mouse Once when a Lion was asleep a little Mouse began running up and down upon him; this soon wakened the Lion, who placed his huge paw upon him, and opened his big jaws to swallow him. "Pardon, O King," cried the little Mouse: "forgive me this time, I shall never forget it: who knows but what I may be able to do you a turn some of these days?" The Lion was so tickled at the idea of the Mouse being able to help him that he lifted up his paw and let him go. Some time after the Lion was caught in a trap, and the hunters who desired to carry him alive to the King, tied him to a tree while they went in search of a wagon to carry him on. Just then the little Mouse happened to pass by, and seeing the sad plight, in which the Lion was, went up to him and soon gnawed away the ropes that bound the King of the Beasts. "Was I not right?" said the little Mouse who knew that little friends may prove great friends. |
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The Crow and the Pitcher A Crow, who was dying from thirst, saw a pitcher, and hoping to find water, flew to it with delight. When he reached it, he discovered to his grief that it contained so little water that he could not possibly get at it. He tried everything he could think of to reach the water, but all his efforts were in vain. At last he collected as many stones as he could carry and dropped them one by one with his beak into the pitcher, until he brought the water within his reach and thus saved his life. This proves the point that necessity is the mother of invention, meaning that if you need something, you can think of something to do to help yourself. |
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The Lion and the Three Bulls Three Bulls for a long time pastured together. A Lion lay in ambush in the hope of making them his prey, but was afraid to attack them while they kept together. After several days of talking to them, the Lion convinced the Bulls that they didn’t need to always hang around each other. Because the Lion was such a smooth talker, he managed to get them to split up. One by one, the Lion then attacked each Bull without fear as they fed alone. This story tells how there is safety in numbers. You could also say that in times of difficulty, united we stand. |
(3rd Period & 6th Period)
last updated: 05/21/2008 09:55 AM
Maze Generator - Generate your maze and then copy and paste into Fireworks to edit
Another Maze Generator - I like this one better because you can make your maze into different shapes
Crossword Puzzle Generator - type in your word list and descriptions, then generate the puzzle. To get puzzle into Fireworks, you will need to use the Print Screen feature, then copy into Fireworks.
Word Search Generator - type in your word list and choose the shape of your puzzle and choose fonts. To get puzzle into Fireworks, I suggest going to print preview and sizing the puzzle to as large as possible to fit on the page (you can always shrink the puzzle down and not lose anything, but if you try to make something small and enlarge, it will pixelate and look junky.
History of Photography Top 10 Project
Click HERE for the PowerPoint Slides to explain the project
Resources and webpages to help you...
Interactive Timeline from National Geographic
Facts with some Hyperlinks from About.com
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Photo Manipulation Project One of the most powerful tools in FireWorks MX 2004 (IMHO - in my humble opinion) is the rubberstamp tool. The rubberstamp tool allows you to "sample" a section of a picture and replace it with something else. It can be a tricky tool to work with, so in this project, I want you to experiment with manipulating a photograph. Start by clicking on the blue HERE below and open the image. Right click on the image to copy it, then open FireWorks (not Flash) and start a new document. The new document will automatically set the size and resolution based on what you copied. When the new doucment is open, choose PASTE and your penguin picture will magically appear. Download the penguin image HERE. Use the rubberstamp tool in FireWorks to replace the man lying down with a field of snow you would sample from the image. Select a picture of another animal that would be out of place in an arctic environment and place only the animal in the empty snow area. You should resize the image so that it is proportional to the other elements in the picture. For instance, you wouldn't want a hummingbird the size of a basketball on your image. Place a text caption on your image that would be humorous. After you have put the text on your image, make sure you convert the text to paths and resize the text to fit proportionately in your picture. You will want to use complimentary colors for your text and include an outline color and either drop shadow or glow. Place your name in the bottom left hand corner of your completed image and save in your network folder with the filename of: lastname_penguin |
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click the PRINT SCREEN key (it's usually located near the F12 key), then open any word processor or graphics program and create a new document. Use the PASTE menu command to insert the "remembered" screenshot into your new PowerPoint document. NAME and SAVE the new file into your network folder. Filename is collage_lastname If you have a picture editing program on your computer, you can CROP the screenshot, RESIZE it, or make other adjustments before printing. If you don't have graphics software, just print out the full screen shot and then cut out the part of the screen shot you'd like to save. |
3rd period Graphic Design Gallery | 6th Period Graphic Design Gallery
Goals | On-going Projects | Java Applets Site
Careers in Graphic Design from the US Department of Labor
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FIX THE ANIMATION - FOR A QUIZ GRADE. DUE: End of class! PROCEDURE:
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| OOPS! This one is all messed up! Can you fix it to make it look like the one on the right? | AHHHHH! Now that's more like it! Can you make the one on the left look like this one? |
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Graffiti Character Education Project
courage | dependable | creative | friendly | trustworthy genuine | helpful | caring | persistent | calm | peaceful loyal | courteous | kindness | leadership | honest | respectful responsible | resourceful | good attitude | citizenship | cleverness fairness | cooperation | manners | compassion | forgiving generous | punctual | humble | joyful | tolerant | thoughtful
proud | patient | obedient | thrifty |
brave | determined | polite
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Name Animation Project
We have now finished learning about how to use animation symbols and frame-by-frame animations using FireWorks. As will all projects, a bit of pre-production planning will greatly impact your ability to create any project. We are going to build an animation that involves your name. Think creatively and remember that you are no longer bound by the physics of the real world. In the world of animation, if you think it, you can make it!
The Animation Planning Document will help you build a simple
storyboard for your animation. You will definitely have more than 6 frames in
your animation. The 6 frames on the document represent what are called "KEY
FRAMES". These are the essential points where different parts of the animation
take place.
Please see my
example here. In my story, there is an apple tree with the letters of my name on the apples. The apples will fall off the tree in a "random" pattern and then fly up into the air and rotate around the tree. A basket will come along and the apples will fall into it one at a time. The basket will then roll out of the frame and the animation will start over again. |
Goals -- We have 4 major goals in the Graphics Design and Production class:
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1. Help promote the activities of the Middle School through the use of writing, design and digital media. |
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2. Increase the students' media awareness by researching advertising, ethics, and history of the printed advertisement. |
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3. Prepare students for careers in digital media by teaching the fundamentals of design and layout, manipulation of digital images, and the combination of these separate elements to form a creative project. |
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4. Have fun! |
Fun Links
http://www.sanford-artedventures.com/play/play.html Art games
http://www.scigames.org/ Different science games - check out the Mars Rover simulator
http://www.spaceweathercenter.org/activity_page/01/01.html More science games - check out Wrath of Ra to simulate the effeects of radiation on Earth.